// Created by Crowbar 0.71
====== File Size ======
	2,733,513
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,095 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,096 - 24,031 theMdlFileData.theBones 94
	24,032 - 24,271 [ERROR] Unread bytes (non-zero) [ 2D 00 00 00 00 00 0C 42 00 00 96 43 00 00 C8 42 00 00 00 00 00 ... ]
	24,272 - 27,031 theMdlFileData.theAttachments 30
	27,032 - 27,043 theMdlFileData.theHitboxSets 1
	27,044 - 27,139 [ERROR] Unread bytes (non-zero) [ 58 53 4C 4D 55 56 0C 03 09 0B 4E 05 06 07 57 4A 3F 40 0D 12 10 ... ]
	27,140 - 38,731 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 126
	27,141 - 27,144 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	27,145 - 27,147 anAnimationDesc.anAnimation [@ref] alignment [ 3F 09 00 ]
	27,148 - 27,232 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,233 - 27,236 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	27,237 - 27,239 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 3F 09 00 ]
	27,240 - 27,323 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,324 - 27,339 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,340 - 27,416 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 34 38 00 00 00 ... ]
	27,417 - 27,420 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list)
	27,421 - 27,423 anAnimationDesc.anAnimation [ads_in_anim_alt1] alignment [ 3E 09 00 ]
	27,424 - 27,508 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,509 - 27,512 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list)
	27,513 - 27,515 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ 3E 09 00 ]
	27,516 - 27,599 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,600 - 27,609 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	27,610 - 27,612 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	27,613 - 27,614 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	27,615 - 27,618 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list)
	27,619 - 27,619 anAnimationDesc.anAnimation [ads_in_anim_alt2] alignment [ 00 ]
	27,620 - 27,692 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 70 5B 00 00 00 00 00 00 00 ... ]
	27,693 - 27,696 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list)
	27,697 - 27,699 anAnimationDesc.anAnimation [ads_out_anim_alt2] alignment [ 3D 09 00 ]
	27,700 - 27,784 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,785 - 27,788 anAnimationDesc.anAnimation [ads_in_anim_alt3] (unused empty data structure at the end of the list)
	27,789 - 27,791 anAnimationDesc.anAnimation [ads_in_anim_alt3] alignment [ 3D 09 00 ]
	27,792 - 27,875 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,876 - 27,891 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,892 - 27,895 anAnimationDesc.anAnimation [ads_out_anim_alt3] (unused empty data structure at the end of the list)
	27,896 - 27,968 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 3C 7D 00 00 00 00 00 00 00 ... ]
	27,969 - 27,972 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	27,973 - 27,975 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 3D 09 00 ]
	27,976 - 28,060 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,061 - 28,064 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	28,065 - 28,067 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 3C 09 00 ]
	28,068 - 28,151 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,152 - 28,161 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	28,162 - 28,165 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] (unused empty data structure at the end of the list)
	28,166 - 28,167 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] alignment [ 00 00 ]
	28,168 - 28,244 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 9F 00 00 00 ... ]
	28,245 - 28,248 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] (unused empty data structure at the end of the list)
	28,249 - 28,251 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] alignment [ 3C 09 00 ]
	28,252 - 28,335 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,336 - 28,345 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	28,346 - 28,349 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] (unused empty data structure at the end of the list)
	28,350 - 28,351 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] alignment [ 00 00 ]
	28,352 - 28,428 [ERROR] Unread bytes (non-zero) [ 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 30 B7 00 00 00 ... ]
	28,429 - 28,432 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] (unused empty data structure at the end of the list)
	28,433 - 28,435 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] alignment [ 3B 09 00 ]
	28,436 - 28,520 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,521 - 28,524 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] (unused empty data structure at the end of the list)
	28,525 - 28,527 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] alignment [ 3B 09 00 ]
	28,528 - 28,611 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,612 - 28,615 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	28,616 - 28,619 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] (unused empty data structure at the end of the list)
	28,620 - 28,704 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,705 - 28,708 anAnimationDesc.anAnimation [ads_in_anim_air] (unused empty data structure at the end of the list)
	28,709 - 28,711 anAnimationDesc.anAnimation [ads_in_anim_air] alignment [ 3A 09 00 ]
	28,712 - 28,796 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,797 - 28,800 anAnimationDesc.anAnimation [ads_out_anim_air] (unused empty data structure at the end of the list)
	28,801 - 28,803 anAnimationDesc.anAnimation [ads_out_anim_air] alignment [ 3A 09 00 ]
	28,804 - 28,887 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,888 - 28,915 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	28,916 - 28,919 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	28,920 - 29,161 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 252)
	28,981 - 28,984 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	28,985 - 28,987 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 39 09 00 ]
	28,988 - 29,072 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,073 - 29,076 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	29,077 - 29,079 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] alignment [ 39 09 00 ]
	29,080 - 29,161 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,162 - 29,165 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	29,164 - 29,185 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	29,166 - 29,167 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ FF FF ]
	29,168 - 29,195 [ERROR] Unread bytes (non-zero) [ 6F 39 09 00 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 ... ]
	29,196 - 29,205 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 27)
	29,206 - 29,209 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	29,210 - 29,211 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] alignment [ 00 00 ]
	29,212 - 29,256 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,257 - 29,260 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	29,261 - 29,263 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] alignment [ 39 09 00 ]
	29,264 - 29,347 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,348 - 29,369 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	29,370 - 29,379 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	29,380 - 29,597 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 47)
	29,440 - 29,461 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	29,462 - 29,471 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	29,472 - 29,793 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 57)
	29,533 - 29,536 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	29,537 - 29,539 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] alignment [ 38 09 00 ]
	29,540 - 29,597 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,598 - 29,601 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	29,602 - 29,603 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] alignment [ 00 00 ]
	29,604 - 29,623 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ]
	29,624 - 29,639 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	29,637 - 29,638 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,639 - 29,640 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 21)
	29,641 - 29,644 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	29,645 - 29,647 anAnimationDesc.anAnimation [run_anim_static] alignment [ 00 00 00 ]
	29,648 - 29,716 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 18 4E 01 00 00 00 00 00 00 00 00 00 00 ... ]
	29,717 - 29,720 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	29,721 - 29,723 anAnimationDesc.anAnimation [run_anim] alignment [ 37 09 00 ]
	29,724 - 29,793 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,794 - 29,797 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	29,798 - 29,799 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] alignment [ 00 00 ]
	29,800 - 29,808 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 90 ]
	29,809 - 29,812 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	29,813 - 29,815 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 37 09 00 ]
	29,816 - 29,899 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,900 - 29,921 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	29,922 - 29,940 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 E4 5A 01 00 00 00 00 00 00 ]
	29,941 - 29,942 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,943 - 29,946 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	29,947 - 29,947 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 00 ]
	29,948 - 29,992 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,993 - 29,996 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	29,997 - 29,999 anAnimationDesc.anAnimation [walk_anim] alignment [ 36 09 00 ]
	30,000 - 30,084 [ERROR] Unread bytes (non-zero) [ 00 00 0C 42 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,085 - 30,088 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	30,089 - 30,091 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 36 09 00 ]
	30,092 - 30,175 [ERROR] Unread bytes (non-zero) [ 00 00 0C 42 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,176 - 30,191 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	30,191 - 30,192 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 25)
	30,193 - 30,196 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	30,197 - 30,199 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 00 00 00 ]
	30,200 - 30,451 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 20 6E 01 00 00 00 00 00 00 00 00 00 00 ... ]
	30,452 - 30,467 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	30,468 - 30,498 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7C A5 01 00 00 ... ]
	30,499 - 30,500 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,501 - 30,504 anAnimationDesc.anAnimation [idle_anim_air] (unused empty data structure at the end of the list)
	30,505 - 30,507 anAnimationDesc.anAnimation [idle_anim_air] alignment [ 00 00 00 ]
	30,508 - 30,544 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,545 - 30,548 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	30,549 - 30,551 anAnimationDesc.anAnimation [idle_anim] alignment [ 35 09 00 ]
	30,552 - 30,635 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,636 - 30,645 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	30,646 - 30,648 [ERROR] Unread bytes (non-zero) [ F0 41 25 ]
	30,649 - 30,650 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,651 - 30,654 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	30,655 - 30,655 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 00 ]
	30,656 - 30,728 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 04 A5 01 00 00 00 00 00 00 ... ]
	30,729 - 30,732 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list)
	30,733 - 30,735 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ 34 09 00 ]
	30,736 - 30,820 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,821 - 30,824 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list)
	30,825 - 30,827 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ 34 09 00 ]
	30,828 - 30,911 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,912 - 30,933 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	30,929 - 30,930 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	30,931 - 30,934 anAnimationDesc.anAnimation [idle_ads_anim_alt3] (unused empty data structure at the end of the list)
	30,935 - 30,935 anAnimationDesc.anAnimation [idle_ads_anim_alt3] alignment [ 00 ]
	30,936 - 31,004 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 50 A4 01 00 00 00 00 00 00 00 00 00 00 ... ]
	31,005 - 31,008 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	31,009 - 31,011 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 33 09 00 ]
	31,012 - 31,096 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,097 - 31,100 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	31,101 - 31,103 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 33 09 00 ]
	31,104 - 31,187 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,188 - 31,203 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	31,204 - 31,234 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9C A3 01 00 00 ... ]
	31,235 - 31,236 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,237 - 31,240 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	31,241 - 31,243 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] alignment [ 00 00 00 ]
	31,244 - 31,280 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,281 - 31,284 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	31,285 - 31,287 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] alignment [ 32 09 00 ]
	31,288 - 31,372 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,373 - 31,376 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	31,377 - 31,379 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] alignment [ 32 09 00 ]
	31,380 - 31,463 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,464 - 31,479 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	31,478 - 31,479 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,480 - 31,483 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	31,484 - 31,556 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 E8 A2 01 00 00 00 00 00 00 ... ]
	31,557 - 31,560 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	31,561 - 31,563 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 32 09 00 ]
	31,564 - 31,648 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,649 - 31,652 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	31,653 - 31,655 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 31 09 00 ]
	31,656 - 31,739 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,740 - 31,749 anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	31,750 - 31,752 [ERROR] Unread bytes (non-zero) [ F0 41 04 ]
	31,753 - 31,754 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,755 - 31,758 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	31,759 - 31,759 anAnimationDesc.anAnimation [attack_anim] alignment [ 00 ]
	31,760 - 31,832 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 E4 CF 01 00 00 00 00 00 00 ... ]
	31,833 - 31,836 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	31,837 - 31,839 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 31 09 00 ]
	31,840 - 31,923 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,924 - 31,939 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	31,940 - 31,943 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list)
	31,944 - 32,016 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 2C DB 01 00 00 00 00 00 00 ... ]
	32,017 - 32,020 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list)
	32,021 - 32,023 anAnimationDesc.anAnimation [attack_ads_anim_alt2] alignment [ 30 09 00 ]
	32,024 - 32,108 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,109 - 32,112 anAnimationDesc.anAnimation [attack_ads_anim_alt3] (unused empty data structure at the end of the list)
	32,113 - 32,115 anAnimationDesc.anAnimation [attack_ads_anim_alt3] alignment [ 30 09 00 ]
	32,116 - 32,199 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,200 - 32,209 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	32,210 - 32,213 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	32,214 - 32,215 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ 00 00 ]
	32,216 - 32,292 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 68 E5 01 00 00 ... ]
	32,293 - 32,296 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	32,297 - 32,299 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 2F 09 00 ]
	32,300 - 32,384 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,385 - 32,388 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	32,389 - 32,391 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 2F 09 00 ]
	32,392 - 32,475 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,476 - 32,485 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	32,486 - 32,489 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	32,490 - 32,491 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] alignment [ 00 00 ]
	32,492 - 32,568 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 F0 01 00 00 ... ]
	32,569 - 32,572 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	32,573 - 32,575 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] alignment [ 2F 09 00 ]
	32,576 - 32,660 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,661 - 32,664 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	32,665 - 32,667 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] alignment [ 2E 09 00 ]
	32,668 - 32,751 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,752 - 32,755 anAnimationDesc.anAnimation (frameCount = 70; sectionFrameCount = 70)
	32,756 - 32,759 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	32,760 - 32,844 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 46 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,845 - 32,848 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	32,849 - 32,851 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 2E 09 00 ]
	32,852 - 32,935 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,936 - 32,971 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 85; sectionFrameCount = 85)
	32,968 - 33,211 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimZValues (accumulatedTotal = 68)
	33,029 - 33,032 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	33,033 - 33,035 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 2D 09 00 ]
	33,036 - 33,120 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 33 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,121 - 33,124 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	33,125 - 33,127 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 2D 09 00 ]
	33,128 - 33,211 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,212 - 33,215 [ERROR] anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list); [33212 - 33241] anAnimationDesc.anAnimation (frameCount = 70; sectionFrameCount = 70)
	33,216 - 33,241 [ERROR] Unread bytes (non-zero) [ 28 2D 09 00 00 00 F0 41 00 00 00 00 46 00 00 00 00 00 00 00 00 ... ]
	33,242 - 33,245 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	33,246 - 33,247 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ 02 00 ]
	33,248 - 33,304 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,305 - 33,308 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	33,309 - 33,311 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 2C 09 00 ]
	33,312 - 33,396 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,397 - 33,400 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	33,401 - 33,403 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ 2C 09 00 ]
	33,404 - 33,487 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,488 - 33,517 anAnimationDesc.anAnimation (frameCount = 51; sectionFrameCount = 51)
	33,518 - 33,521 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	33,522 - 33,523 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ 03 00 ]
	33,524 - 33,580 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,581 - 33,584 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	33,585 - 33,587 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ 2C 09 00 ]
	33,588 - 33,672 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,673 - 33,676 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	33,677 - 33,679 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ 2B 09 00 ]
	33,680 - 33,763 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 46 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,764 - 33,787 anAnimationDesc.anAnimation (frameCount = 36; sectionFrameCount = 36)
	33,788 - 33,811 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 CC 96 03 00 00 00 00 00 00 00 00 00 00 ... ]
	33,812 - 33,813 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	33,814 - 33,817 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	33,818 - 33,819 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ 00 00 ]
	33,820 - 33,856 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,857 - 33,860 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	33,861 - 33,863 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ 2B 09 00 ]
	33,864 - 33,948 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,949 - 33,952 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	33,953 - 33,955 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 2B 09 00 ]
	33,956 - 34,039 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 33 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,040 - 34,069 anAnimationDesc.anAnimation (frameCount = 30; sectionFrameCount = 30)
	34,070 - 34,073 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	34,074 - 34,075 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 04 00 ]
	34,076 - 34,132 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,133 - 34,136 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	34,137 - 34,139 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ 2A 09 00 ]
	34,140 - 34,223 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 46 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,224 - 34,247 anAnimationDesc.anAnimation (frameCount = 36; sectionFrameCount = 36)
	34,248 - 34,251 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	34,252 - 34,316 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 A0 5B 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,317 - 34,320 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	34,321 - 34,323 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ 2A 09 00 ]
	34,324 - 34,408 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,409 - 34,412 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	34,413 - 34,415 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 29 09 00 ]
	34,416 - 34,499 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 33 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,500 - 34,523 anAnimationDesc.anAnimation (frameCount = 30; sectionFrameCount = 30)
	34,524 - 34,527 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	34,528 - 34,592 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 1C D7 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,593 - 34,596 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	34,597 - 34,599 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 29 09 00 ]
	34,600 - 34,684 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,685 - 34,688 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	34,689 - 34,691 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 29 09 00 ]
	34,692 - 34,775 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,776 - 34,793 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	34,792 - 34,793 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	34,794 - 34,818 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 68 0E 05 00 00 00 00 ... ]
	34,819 - 34,820 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	34,821 - 34,824 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	34,825 - 34,827 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 00 00 00 ]
	34,828 - 34,868 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,869 - 34,872 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	34,873 - 34,875 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 28 09 00 ]
	34,876 - 34,960 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,961 - 34,964 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	34,965 - 34,967 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 28 09 00 ]
	34,968 - 35,051 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,052 - 35,081 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	35,082 - 35,085 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	35,086 - 35,087 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 05 00 ]
	35,088 - 35,144 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,145 - 35,148 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	35,149 - 35,151 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ 27 09 00 ]
	35,152 - 35,235 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,236 - 35,259 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	35,260 - 35,263 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	35,264 - 35,787 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 FC 2C 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,788 - 35,805 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	35,806 - 35,830 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 77 05 00 00 00 00 ... ]
	35,831 - 35,832 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	35,833 - 35,836 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list)
	35,837 - 35,839 anAnimationDesc.anAnimation [@drawfirst_seq] alignment [ 00 00 00 ]
	35,840 - 35,880 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,881 - 35,884 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list)
	35,885 - 35,887 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ 25 09 00 ]
	35,888 - 35,972 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,973 - 35,976 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	35,977 - 35,979 anAnimationDesc.anAnimation [@draw_seq] alignment [ 25 09 00 ]
	35,980 - 36,063 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,064 - 36,087 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22)
	36,088 - 36,091 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	36,092 - 36,156 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 70 B6 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,157 - 36,160 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	36,161 - 36,163 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 24 09 00 ]
	36,164 - 36,248 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,249 - 36,252 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	36,253 - 36,255 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 24 09 00 ]
	36,256 - 36,339 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,340 - 36,357 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	36,358 - 36,361 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	36,362 - 36,363 anAnimationDesc.anAnimation [@holster_seq] alignment [ 00 00 ]
	36,364 - 36,432 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 7C DC 05 00 00 00 00 00 00 00 00 00 00 ... ]
	36,433 - 36,436 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	36,437 - 36,439 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 23 09 00 ]
	36,440 - 36,523 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,524 - 36,541 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	36,542 - 36,545 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	36,546 - 36,547 anAnimationDesc.anAnimation [@raise_seq] alignment [ 00 00 ]
	36,548 - 36,616 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 84 F9 05 00 00 00 00 00 00 00 00 00 00 ... ]
	36,617 - 36,620 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	36,621 - 36,623 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 23 09 00 ]
	36,624 - 36,708 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,709 - 36,712 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	36,713 - 36,715 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 22 09 00 ]
	36,716 - 36,799 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,800 - 36,811 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	36,812 - 36,815 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	36,816 - 36,892 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 30 25 06 00 00 ... ]
	36,893 - 36,896 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	36,897 - 36,899 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ 22 09 00 ]
	36,900 - 36,984 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,985 - 36,988 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	36,989 - 36,991 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ 22 09 00 ]
	36,992 - 37,075 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,076 - 37,111 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	37,112 - 37,113 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	37,114 - 37,117 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	37,118 - 37,119 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 00 00 ]
	37,120 - 37,168 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,169 - 37,172 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	37,173 - 37,175 anAnimationDesc.anAnimation [@lower_seq] alignment [ 21 09 00 ]
	37,176 - 37,260 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,261 - 37,264 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	37,265 - 37,267 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ 21 09 00 ]
	37,268 - 37,351 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,352 - 37,381 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	37,382 - 37,385 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	37,386 - 37,387 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 06 00 ]
	37,388 - 37,444 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,445 - 37,448 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	37,449 - 37,451 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 20 09 00 ]
	37,452 - 37,536 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,537 - 37,540 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	37,541 - 37,543 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ 20 09 00 ]
	37,544 - 37,627 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,628 - 37,657 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22)
	37,658 - 37,661 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	37,662 - 37,663 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 06 00 ]
	37,664 - 37,720 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,721 - 37,724 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	37,725 - 37,727 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 1F 09 00 ]
	37,728 - 37,811 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,812 - 37,835 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	37,835 - 37,836 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	37,837 - 37,840 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	37,841 - 37,843 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 00 00 00 ]
	37,844 - 37,904 [ERROR] Unread bytes (non-zero) [ 9C B9 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,905 - 37,908 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	37,909 - 37,911 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 1F 09 00 ]
	37,912 - 37,996 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	37,997 - 38,000 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	38,001 - 38,003 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ 1F 09 00 ]
	38,004 - 38,087 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	38,088 - 38,117 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	38,118 - 38,121 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	38,122 - 38,123 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 06 00 ]
	38,124 - 38,180 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	38,181 - 38,184 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	38,185 - 38,187 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 1E 09 00 ]
	38,188 - 38,272 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	38,273 - 38,276 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	38,277 - 38,279 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ 1E 09 00 ]
	38,280 - 38,363 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	38,364 - 38,387 anAnimationDesc.anAnimation (frameCount = 39; sectionFrameCount = 39)
	38,388 - 38,391 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	38,392 - 38,456 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 44 05 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	38,457 - 38,460 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	38,461 - 38,463 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 1D 09 00 ]
	38,464 - 43,519 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	43,520 - 43,521 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 60)
	43,522 - 44,008 [ERROR] Unread bytes (non-zero) [ 00 3C 52 00 00 00 01 10 60 FF 10 10 AD 8F B7 8B 08 88 95 8C 18 ... ]
	44,009 - 44,010 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	44,011 - 44,171 [ERROR] Unread bytes (non-zero) [ 00 31 0E 00 00 00 00 10 00 00 2E 4A 15 58 BF 48 00 F0 82 00 3C ... ]
	44,172 - 44,281 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 14)
	44,214 - 44,351 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 21)
	44,352 - 44,355 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	44,356 - 44,429 [ERROR] Unread bytes (non-zero) [ 20 00 00 00 00 00 00 00 3C 0E 00 00 00 00 10 00 00 B6 9C 1F 1C ... ]
	44,430 - 44,431 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	44,432 - 46,053 [ERROR] Unread bytes (non-zero) [ 00 00 10 00 00 6A 93 29 86 4C 10 00 00 00 00 3C 00 3C 00 3C 20 ... ]
	46,054 - 46,055 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60)
	46,056 - 46,237 [ERROR] Unread bytes (non-zero) [ 20 00 00 00 00 00 00 00 1E 0E 00 00 57 C3 6C C2 51 76 E0 2F FD ... ]
	46,238 - 46,239 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	46,240 - 46,329 [ERROR] Unread bytes (non-zero) [ 10 80 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 24 0E 00 00 00 ... ]
	46,330 - 46,799 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 128)
	46,546 - 46,547 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	46,548 - 47,093 [ERROR] Unread bytes (non-zero) [ 01 0A FF FF 00 01 80 3B 28 08 00 00 18 00 20 00 42 00 00 00 42 ... ]
	47,094 - 47,095 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60)
	47,096 - 47,341 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 20 00 00 00 00 00 00 00 32 0E 00 00 00 00 10 00 00 ... ]
	47,342 - 47,795 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 32)
	47,796 - 48,077 [ERROR] Unread bytes (non-zero) [ DC 34 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 48 1A 00 00 00 ... ]
	48,078 - 48,419 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 254)
	48,354 - 48,355 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	48,356 - 50,493 [ERROR] Unread bytes (non-zero) [ 00 00 10 10 F3 E2 97 E9 B6 F0 76 EF 77 EC 28 EA C1 E8 59 E9 8A ... ]
	50,494 - 50,623 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 90)
	50,624 - 57,821 [ERROR] Unread bytes (non-zero) [ 93 29 86 4C 10 00 00 00 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 ... ]
	57,822 - 57,863 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 111)
	57,864 - 564,631 [ERROR] Unread bytes (non-zero) [ 02 00 01 0C 82 FF 00 01 80 3B 15 08 00 00 18 00 1C 00 26 00 00 ... ]
	564,632 - 586,903 theMdlFileData.theSequenceDescs 96
	586,904 - 587,279 [ref] aSeqDesc.theBoneWeights 94
	587,280 - 587,281 [ref] aSeqDesc.theAnimDescIndexes 1
	587,282 - 587,283 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	587,284 - 587,299 [walk_seq] aSeqDesc.thePoseKeys 4
	587,300 - 587,307 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	587,308 - 587,323 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	587,324 - 587,331 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	587,332 - 587,343 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	587,344 - 587,503 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	587,504 - 587,527 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1
	587,528 - 587,531 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	587,532 - 587,535 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	587,536 - 587,539 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	587,540 - 587,551 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	587,552 - 587,711 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	587,712 - 587,735 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1
	587,736 - 587,739 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	587,740 - 587,743 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	587,744 - 587,747 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	587,748 - 587,759 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	587,760 - 587,919 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theEvents 2
	587,920 - 587,943 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAutoLayers 1
	587,944 - 587,947 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	587,948 - 587,951 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	587,952 - 587,955 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	587,956 - 587,967 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	587,968 - 588,127 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theEvents 2
	588,128 - 588,151 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAutoLayers 1
	588,152 - 588,155 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	588,156 - 588,159 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	588,160 - 588,163 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	588,164 - 588,723 [reload_seq] aSeqDesc.theEvents 7
	588,724 - 588,747 [reload_seq] aSeqDesc.theAutoLayers 1
	588,748 - 588,749 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	588,750 - 588,751 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	588,752 - 589,071 [reload_late1_seq] aSeqDesc.theEvents 4
	589,072 - 589,095 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	589,096 - 589,097 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	589,098 - 589,099 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	589,100 - 589,899 [reload_empty_seq] aSeqDesc.theEvents 10
	589,900 - 589,923 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	589,924 - 589,925 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	589,926 - 589,927 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	589,928 - 590,487 [reload_empty_late1_seq] aSeqDesc.theEvents 7
	590,488 - 590,511 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	590,512 - 590,513 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	590,514 - 590,515 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	590,516 - 590,835 [reload_empty_late2_seq] aSeqDesc.theEvents 4
	590,836 - 590,859 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	590,860 - 590,861 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	590,862 - 590,863 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	590,864 - 591,423 [reload_onehanded_seq] aSeqDesc.theEvents 7
	591,424 - 591,447 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1
	591,448 - 591,449 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	591,450 - 591,451 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	591,452 - 591,771 [reload_onehanded_late1_seq] aSeqDesc.theEvents 4
	591,772 - 591,795 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	591,796 - 591,797 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	591,798 - 591,799 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	591,800 - 592,599 [reload_empty_onehanded_seq] aSeqDesc.theEvents 10
	592,600 - 592,623 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1
	592,624 - 592,625 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	592,626 - 592,627 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	592,628 - 593,187 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 7
	593,188 - 593,211 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	593,212 - 593,213 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	593,214 - 593,215 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,216 - 593,535 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 4
	593,536 - 593,559 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1
	593,560 - 593,561 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	593,562 - 593,563 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,564 - 594,123 [reload_crouch_seq] aSeqDesc.theEvents 7
	594,124 - 594,147 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	594,148 - 594,149 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	594,150 - 594,151 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,152 - 594,155 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	594,156 - 594,159 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	594,160 - 594,479 [reload_late1_crouch_seq] aSeqDesc.theEvents 4
	594,480 - 594,503 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	594,504 - 594,505 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	594,506 - 594,507 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,508 - 594,511 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	594,512 - 594,515 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	594,516 - 595,315 [reload_empty_crouch_seq] aSeqDesc.theEvents 10
	595,316 - 595,339 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	595,340 - 595,341 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	595,342 - 595,343 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	595,344 - 595,347 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	595,348 - 595,351 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	595,352 - 595,911 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 7
	595,912 - 595,935 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	595,936 - 595,937 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	595,938 - 595,939 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	595,940 - 595,943 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	595,944 - 595,947 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	595,948 - 596,267 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 4
	596,268 - 596,291 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	596,292 - 596,293 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	596,294 - 596,295 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	596,296 - 596,299 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	596,300 - 596,303 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	596,304 - 596,863 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 7
	596,864 - 596,865 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	596,866 - 596,867 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	596,868 - 596,871 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	596,872 - 596,875 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	596,876 - 597,195 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 4
	597,196 - 597,197 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	597,198 - 597,199 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	597,200 - 597,203 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	597,204 - 597,207 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	597,208 - 598,007 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 10
	598,008 - 598,009 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	598,010 - 598,011 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,012 - 598,015 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	598,016 - 598,019 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	598,020 - 598,579 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 7
	598,580 - 598,581 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	598,582 - 598,583 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,584 - 598,587 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	598,588 - 598,591 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	598,592 - 598,911 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 4
	598,912 - 598,913 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	598,914 - 598,915 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	598,916 - 598,919 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	598,920 - 598,923 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	598,924 - 599,083 [drawfirst_seq] aSeqDesc.theEvents 2
	599,084 - 599,107 [drawfirst_seq] aSeqDesc.theAutoLayers 1
	599,108 - 599,109 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1
	599,110 - 599,111 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	599,112 - 599,271 [drawfirst_crouch_seq] aSeqDesc.theEvents 2
	599,272 - 599,295 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1
	599,296 - 599,297 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	599,298 - 599,299 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	599,300 - 599,303 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1
	599,304 - 599,307 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	599,308 - 599,467 [draw_seq] aSeqDesc.theEvents 2
	599,468 - 599,491 [draw_seq] aSeqDesc.theAutoLayers 1
	599,492 - 599,493 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	599,494 - 599,495 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	599,496 - 599,655 [draw_onehanded_seq] aSeqDesc.theEvents 2
	599,656 - 599,679 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	599,680 - 599,681 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	599,682 - 599,683 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	599,684 - 599,843 [draw_crouch_seq] aSeqDesc.theEvents 2
	599,844 - 599,867 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	599,868 - 599,869 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	599,870 - 599,871 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	599,872 - 599,875 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	599,876 - 599,879 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	599,880 - 600,039 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	600,040 - 600,063 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	600,064 - 600,065 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	600,066 - 600,067 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	600,068 - 600,071 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	600,072 - 600,075 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	600,076 - 600,155 [holster_seq] aSeqDesc.theEvents 1
	600,156 - 600,179 [holster_seq] aSeqDesc.theAutoLayers 1
	600,180 - 600,181 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	600,182 - 600,183 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	600,184 - 600,263 [holster_onehanded_seq] aSeqDesc.theEvents 1
	600,264 - 600,287 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	600,288 - 600,289 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	600,290 - 600,291 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	600,292 - 600,451 [raise_seq] aSeqDesc.theEvents 2
	600,452 - 600,475 [raise_seq] aSeqDesc.theAutoLayers 1
	600,476 - 600,477 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	600,478 - 600,479 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	600,480 - 600,639 [raise_onehanded_seq] aSeqDesc.theEvents 2
	600,640 - 600,663 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	600,664 - 600,665 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	600,666 - 600,667 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	600,668 - 600,827 [raise_frommelee_seq] aSeqDesc.theEvents 2
	600,828 - 600,851 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	600,852 - 600,853 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	600,854 - 600,855 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	600,856 - 601,015 [raise_crouch_seq] aSeqDesc.theEvents 2
	601,016 - 601,039 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	601,040 - 601,041 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	601,042 - 601,043 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	601,044 - 601,047 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	601,048 - 601,051 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	601,052 - 601,211 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	601,212 - 601,235 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	601,236 - 601,237 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	601,238 - 601,239 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	601,240 - 601,243 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	601,244 - 601,247 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	601,248 - 601,407 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	601,408 - 601,431 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	601,432 - 601,433 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	601,434 - 601,435 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	601,436 - 601,439 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	601,440 - 601,443 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	601,444 - 601,603 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	601,604 - 601,627 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	601,628 - 601,629 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	601,630 - 601,631 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	601,632 - 601,635 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	601,636 - 601,639 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	601,640 - 601,719 [lower_seq] aSeqDesc.theEvents 1
	601,720 - 601,743 [lower_seq] aSeqDesc.theAutoLayers 1
	601,744 - 601,745 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	601,746 - 601,747 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	601,748 - 601,827 [lower_onehanded_seq] aSeqDesc.theEvents 1
	601,828 - 601,851 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	601,852 - 601,853 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	601,854 - 601,855 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	601,856 - 601,857 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	601,858 - 601,859 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	601,860 - 602,019 [sprintraise_seq] aSeqDesc.theEvents 2
	602,020 - 602,043 [sprintraise_seq] aSeqDesc.theAutoLayers 1
	602,044 - 602,045 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	602,046 - 602,047 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	602,048 - 602,207 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	602,208 - 602,231 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1
	602,232 - 602,233 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	602,234 - 602,235 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	602,236 - 602,395 [sprintraise_seq_air] aSeqDesc.theEvents 2
	602,396 - 602,419 [sprintraise_seq_air] aSeqDesc.theAutoLayers 1
	602,420 - 602,421 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	602,422 - 602,423 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	602,424 - 602,427 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	602,428 - 602,431 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	602,432 - 602,511 [sprintdraw_seq] aSeqDesc.theEvents 1
	602,512 - 602,513 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	602,514 - 602,515 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	602,516 - 602,595 [sprintholster_seq] aSeqDesc.theEvents 1
	602,596 - 602,597 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	602,598 - 602,599 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	602,600 - 602,601 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	602,602 - 602,603 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	602,604 - 602,763 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	602,764 - 602,765 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	602,766 - 602,767 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	602,768 - 602,847 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	602,848 - 602,849 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	602,850 - 602,851 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	602,852 - 602,931 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	602,932 - 602,933 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	602,934 - 602,935 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	602,936 - 603,095 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	603,096 - 603,097 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	603,098 - 603,099 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,100 - 603,103 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	603,104 - 603,107 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	603,108 - 603,109 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	603,110 - 603,111 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,112 - 603,113 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	603,114 - 603,115 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,116 - 603,119 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	603,120 - 603,123 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	603,124 - 603,125 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	603,126 - 603,127 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,128 - 603,131 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	603,132 - 603,135 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	603,136 - 603,159 [ads_out_seq] aSeqDesc.theAutoLayers 1
	603,160 - 603,161 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	603,162 - 603,163 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,164 - 603,165 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	603,166 - 603,167 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,168 - 603,171 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	603,172 - 603,175 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	603,176 - 603,177 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	603,178 - 603,179 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,180 - 603,187 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	603,188 - 603,195 [ERROR] Unread bytes (non-zero) [ BC 80 00 00 01 00 00 00 ]
	603,196 - 603,197 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	603,198 - 603,199 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,200 - 603,201 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	603,202 - 603,203 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,204 - 603,207 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	603,208 - 603,211 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	603,212 - 603,213 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	603,214 - 603,215 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,216 - 603,219 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	603,220 - 603,223 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	603,224 - 603,247 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	603,248 - 603,249 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	603,250 - 603,251 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,252 - 603,253 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	603,254 - 603,255 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,256 - 603,263 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	603,264 - 603,271 [ERROR] Unread bytes (non-zero) [ 77 89 00 00 01 00 00 00 ]
	603,272 - 603,273 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	603,274 - 603,275 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,276 - 603,283 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	603,284 - 603,291 [ERROR] Unread bytes (non-zero) [ 1C 80 00 00 01 00 00 00 ]
	603,292 - 603,303 [run_layer] aSeqDesc.thePoseKeys 3
	603,304 - 603,307 [run_layer] aSeqDesc.theAnimDescIndexes 2
	603,308 - 603,309 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	603,310 - 603,311 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	603,312 - 603,323 [optic_layer] aSeqDesc.thePoseKeys 3
	603,324 - 603,699 [optic_layer] aSeqDesc.theBoneWeights 94
	603,700 - 603,703 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	603,704 - 604,079 [wind_loop_layer] aSeqDesc.theBoneWeights 94
	604,080 - 604,081 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	604,082 - 604,083 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	604,084 - 604,085 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	604,086 - 604,087 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	604,088 - 604,099 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	604,100 - 604,103 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	604,104 - 604,115 [idle_seq] aSeqDesc.thePoseKeys 3
	604,116 - 604,491 [idle_seq] aSeqDesc.theBoneWeights 94
	604,492 - 604,495 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	604,496 - 604,507 [idle_seq_air] aSeqDesc.thePoseKeys 3
	604,508 - 604,511 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	604,512 - 604,519 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	604,520 - 604,527 [ERROR] Unread bytes (non-zero) [ 88 7B 00 00 01 00 00 00 ]
	604,528 - 604,539 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	604,540 - 604,543 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	604,544 - 604,547 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	604,548 - 604,551 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	604,552 - 604,563 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	604,564 - 604,567 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	604,568 - 604,575 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	604,576 - 604,583 [ERROR] Unread bytes (non-zero) [ D5 81 00 00 01 00 00 00 ]
	604,584 - 604,595 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	604,596 - 604,599 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	604,600 - 604,611 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	604,612 - 604,615 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	604,616 - 604,623 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	604,624 - 604,631 [ERROR] Unread bytes (non-zero) [ A5 81 00 00 00 00 00 00 ]
	604,632 - 604,643 [attack_seq] aSeqDesc.thePoseKeys 3
	604,644 - 604,883 [attack_seq] aSeqDesc.theEvents 3
	604,884 - 604,907 [attack_seq] aSeqDesc.theAutoLayers 1
	604,908 - 604,911 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	604,912 - 604,923 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	604,924 - 605,163 [attack_seq_regrip] aSeqDesc.theEvents 3
	605,164 - 605,187 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	605,188 - 605,191 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	605,192 - 605,203 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	605,204 - 605,443 [attack_onehanded_seq] aSeqDesc.theEvents 3
	605,444 - 605,467 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	605,468 - 605,471 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	605,472 - 605,483 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	605,484 - 605,723 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	605,724 - 605,747 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	605,748 - 605,751 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	605,752 - 605,755 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	605,756 - 605,759 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	605,760 - 605,771 [idle_check_seq] aSeqDesc.thePoseKeys 3
	605,772 - 605,775 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	605,776 - 605,787 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	605,788 - 605,791 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	605,792 - 605,803 [regrip] aSeqDesc.thePoseKeys 3
	605,804 - 605,807 [regrip] aSeqDesc.theAnimDescIndexes 2
	605,808 - 605,819 [regrip_02] aSeqDesc.thePoseKeys 3
	605,820 - 605,823 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	605,824 - 605,835 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	605,836 - 605,839 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	605,840 - 605,851 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	605,852 - 605,855 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	605,856 - 605,867 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	605,868 - 605,871 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	605,872 - 605,883 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	605,884 - 605,887 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	605,888 - 605,899 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	605,900 - 605,903 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	605,904 - 605,905 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	605,906 - 605,907 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	605,908 - 605,909 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	605,910 - 605,911 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	605,912 - 605,913 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	605,914 - 605,915 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	605,916 - 605,917 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	605,918 - 605,919 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	605,920 - 605,951 theMdlFileData.theLocalNodeNames 8
	605,952 - 606,015 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	606,016 - 606,111 theMdlFileData.theBodyParts 6
	606,112 - 606,259 aBodyPart.theModels 1
	606,260 - 606,555 aBodyPart.theModels 2
	606,556 - 606,851 aBodyPart.theModels 2
	606,852 - 607,147 aBodyPart.theModels 2
	607,148 - 607,443 aBodyPart.theModels 2
	607,444 - 607,739 aBodyPart.theModels 2
	607,740 - 607,799 [ERROR] Unread bytes (non-zero) [ CE 7A 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 C5 ... ]
	607,800 - 607,915 aModel.theMeshes 1
	607,916 - 608,031 aModel.theMeshes 1
	608,032 - 608,147 aModel.theMeshes 1
	608,148 - 608,379 aModel.theMeshes 2
	608,380 - 608,495 aModel.theMeshes 1
	608,496 - 608,611 aModel.theMeshes 1
	608,612 - 619,023 [ERROR] Unread bytes (non-zero) [ 1F B4 AE AC 3C 00 00 00 36 ED 73 BF D4 03 00 00 AF 55 59 98 EC ... ]
	619,024 - 619,639 theMdlFileData.theTextures 14
	619,640 - 619,643 theMdlFileData.theTexturePaths 1
	619,644 - 619,895 theMdlFileData.theSkinFamilies 9
	619,896 - 631,675 [ERROR] Unread bytes (non-zero) [ 5E 00 00 00 40 00 00 00 B8 01 00 00 30 03 00 00 98 07 00 00 78 ... ]
	631,676 - 631,676 aSeqDesc.theActivityName = ""
	631,677 - 631,708 theNameCopy = "weapons/vinson/ptpov_vinson.mdl"
	631,709 - 631,716 theSurfacePropName = "default"
	631,717 - 631,727 aBone.theName = "jx_c_delta"
	631,728 - 631,736 aBone.theName = "jx_c_pov"
	631,737 - 631,748 aBone.theName = "jx_c_camera"
	631,749 - 631,758 aBone.theName = "def_c_hip"
	631,759 - 631,769 aBone.theName = "jx_c_start"
	631,770 - 631,782 aBone.theName = "def_c_spineA"
	631,783 - 631,795 aBone.theName = "def_c_spineB"
	631,796 - 631,808 aBone.theName = "def_c_spineC"
	631,809 - 631,821 aBone.theName = "ja_c_propGun"
	631,822 - 631,833 aBone.theName = "def_c_neckA"
	631,834 - 631,844 aBone.theName = "jx_c_neckB"
	631,845 - 631,856 aBone.theName = "def_c_neckB"
	631,857 - 631,867 aBone.theName = "def_c_head"
	631,868 - 631,878 aBone.theName = "def_l_clav"
	631,879 - 631,893 aBone.theName = "def_l_shoulder"
	631,894 - 631,913 aBone.theName = "def_l_shoulderTwist"
	631,914 - 631,926 aBone.theName = "def_l_elbowB"
	631,927 - 631,944 aBone.theName = "def_l_shoulderMid"
	631,945 - 631,956 aBone.theName = "def_l_elbow"
	631,957 - 631,970 aBone.theName = "def_l_forearm"
	631,971 - 631,982 aBone.theName = "def_l_wrist"
	631,983 - 631,998 aBone.theName = "def_l_finIndexA"
	631,999 - 632,014 aBone.theName = "def_l_finIndexB"
	632,015 - 632,030 aBone.theName = "def_l_finIndexC"
	632,031 - 632,044 aBone.theName = "def_l_finMidA"
	632,045 - 632,058 aBone.theName = "def_l_finMidB"
	632,059 - 632,072 aBone.theName = "def_l_finMidC"
	632,073 - 632,088 aBone.theName = "def_l_finThumbA"
	632,089 - 632,104 aBone.theName = "def_l_finThumbB"
	632,105 - 632,120 aBone.theName = "def_l_finThumbC"
	632,121 - 632,140 aBone.theName = "def_l_finRingCarpal"
	632,141 - 632,155 aBone.theName = "def_l_finRingA"
	632,156 - 632,170 aBone.theName = "def_l_finRingB"
	632,171 - 632,185 aBone.theName = "def_l_finRingC"
	632,186 - 632,201 aBone.theName = "def_l_finPinkyA"
	632,202 - 632,217 aBone.theName = "def_l_finPinkyB"
	632,218 - 632,233 aBone.theName = "def_l_finPinkyC"
	632,234 - 632,244 aBone.theName = "def_r_clav"
	632,245 - 632,259 aBone.theName = "def_r_shoulder"
	632,260 - 632,279 aBone.theName = "def_r_shoulderTwist"
	632,280 - 632,292 aBone.theName = "def_r_elbowB"
	632,293 - 632,310 aBone.theName = "def_r_shoulderMid"
	632,311 - 632,322 aBone.theName = "def_r_elbow"
	632,323 - 632,336 aBone.theName = "def_r_forearm"
	632,337 - 632,348 aBone.theName = "def_r_wrist"
	632,349 - 632,364 aBone.theName = "def_r_finIndexA"
	632,365 - 632,380 aBone.theName = "def_r_finIndexB"
	632,381 - 632,396 aBone.theName = "def_r_finIndexC"
	632,397 - 632,410 aBone.theName = "def_r_finMidA"
	632,411 - 632,424 aBone.theName = "def_r_finMidB"
	632,425 - 632,438 aBone.theName = "def_r_finMidC"
	632,439 - 632,454 aBone.theName = "def_r_finThumbA"
	632,455 - 632,470 aBone.theName = "def_r_finThumbB"
	632,471 - 632,486 aBone.theName = "def_r_finThumbC"
	632,487 - 632,506 aBone.theName = "def_r_finRingCarpal"
	632,507 - 632,521 aBone.theName = "def_r_finRingA"
	632,522 - 632,536 aBone.theName = "def_r_finRingB"
	632,537 - 632,551 aBone.theName = "def_r_finRingC"
	632,552 - 632,567 aBone.theName = "def_r_finPinkyA"
	632,568 - 632,583 aBone.theName = "def_r_finPinkyB"
	632,584 - 632,599 aBone.theName = "def_r_finPinkyC"
	632,600 - 632,611 aBone.theName = "def_l_thigh"
	632,612 - 632,622 aBone.theName = "def_l_knee"
	632,623 - 632,634 aBone.theName = "def_l_ankle"
	632,635 - 632,645 aBone.theName = "def_l_ball"
	632,646 - 632,657 aBone.theName = "def_l_kneeB"
	632,658 - 632,669 aBone.theName = "def_r_thigh"
	632,670 - 632,680 aBone.theName = "def_r_knee"
	632,681 - 632,692 aBone.theName = "def_r_ankle"
	632,693 - 632,703 aBone.theName = "def_r_ball"
	632,704 - 632,715 aBone.theName = "def_r_kneeB"
	632,716 - 632,729 aBone.theName = "ja_l_propHand"
	632,730 - 632,743 aBone.theName = "ja_r_propHand"
	632,744 - 632,755 aBone.theName = "weapon_bone"
	632,756 - 632,769 aBone.theName = "def_front_top"
	632,770 - 632,787 aBone.theName = "ja_ads_attachment"
	632,788 - 632,798 aBone.theName = "def_c_acgs"
	632,799 - 632,809 aBone.theName = "def_c_base"
	632,810 - 632,825 aBone.theName = "def_c_proscreen"
	632,826 - 632,837 aBone.theName = "def_options"
	632,838 - 632,850 aBone.theName = "def_link_top"
	632,851 - 632,863 aBone.theName = "def_link_mid"
	632,864 - 632,875 aBone.theName = "def_release"
	632,876 - 632,889 aBone.theName = "def_buttstock"
	632,890 - 632,902 aBone.theName = "def_magazine"
	632,903 - 632,912 aBone.theName = "def_c_cro"
	632,913 - 632,923 aBone.theName = "def_c_hcog"
	632,924 - 632,937 aBone.theName = "def_front_end"
	632,938 - 632,948 aBone.theName = "def_barrel"
	632,949 - 632,961 aBone.theName = "muzzle_flash"
	632,962 - 632,967 aBone.theName = "shell"
	632,968 - 632,977 aBone.theName = "def_sight"
	632,978 - 632,987 aBone.theName = "l_hand_ik"
	632,988 - 632,997 aBone.theName = "r_hand_ik"
	632,998 - 633,009 anAttachment.theName = "CAMERA_BASE"
	633,010 - 633,016 anAttachment.theName = "CAMERA"
	633,017 - 633,023 anAttachment.theName = "L_HAND"
	633,024 - 633,030 anAttachment.theName = "R_HAND"
	633,031 - 633,042 anAttachment.theName = "SWAY_ROTATE"
	633,043 - 633,061 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	633,062 - 633,072 anAttachment.theName = "L_BACKHAND"
	633,073 - 633,088 anAttachment.theName = "__illumPosition"
	633,089 - 633,093 anAttachment.theName = "hcog"
	633,094 - 633,098 anAttachment.theName = "acgs"
	633,099 - 633,102 anAttachment.theName = "cro"
	633,103 - 633,113 anAttachment.theName = "HCOG_FRONT"
	633,114 - 633,123 anAttachment.theName = "HCOG_REAR"
	633,124 - 633,134 anAttachment.theName = "ACGS_FRONT"
	633,135 - 633,144 anAttachment.theName = "ACGS_REAR"
	633,145 - 633,156 anAttachment.theName = "SCR_BL_ACGS"
	633,157 - 633,168 anAttachment.theName = "SCR_TR_ACGS"
	633,169 - 633,178 anAttachment.theName = "CRO_FRONT"
	633,179 - 633,187 anAttachment.theName = "CRO_REAR"
	633,188 - 633,198 anAttachment.theName = "SCR_BL_CRO"
	633,199 - 633,209 anAttachment.theName = "SCR_TR_CRO"
	633,210 - 633,219 anAttachment.theName = "proscreen"
	633,220 - 633,230 anAttachment.theName = "HOLO_FRONT"
	633,231 - 633,240 anAttachment.theName = "HOLO_REAR"
	633,241 - 633,247 anAttachment.theName = "flyout"
	633,248 - 633,259 anAttachment.theName = "MENU_ROTATE"
	633,260 - 633,274 aHitboxSet.theName = "emptyhitboxset"
	633,275 - 633,279 anAnimationDesc.theName = @ref
	633,280 - 633,291 anAnimationDesc.theName = ads_in_anim
	633,292 - 633,304 anAnimationDesc.theName = ads_out_anim
	633,305 - 633,321 anAnimationDesc.theName = ads_in_anim_alt1
	633,322 - 633,339 anAnimationDesc.theName = ads_out_anim_alt1
	633,340 - 633,356 anAnimationDesc.theName = ads_in_anim_alt2
	633,357 - 633,374 anAnimationDesc.theName = ads_out_anim_alt2
	633,375 - 633,391 anAnimationDesc.theName = ads_in_anim_alt3
	633,392 - 633,409 anAnimationDesc.theName = ads_out_anim_alt3
	633,410 - 633,427 anAnimationDesc.theName = ads_in_slide_anim
	633,428 - 633,446 anAnimationDesc.theName = ads_out_slide_anim
	633,447 - 633,469 anAnimationDesc.theName = ads_in_slide_hcog_anim
	633,470 - 633,493 anAnimationDesc.theName = ads_out_slide_hcog_anim
	633,494 - 633,516 anAnimationDesc.theName = ads_in_slide_holo_anim
	633,517 - 633,540 anAnimationDesc.theName = ads_out_slide_holo_anim
	633,541 - 633,562 anAnimationDesc.theName = ads_in_slide_aog_anim
	633,563 - 633,585 anAnimationDesc.theName = ads_out_slide_aog_anim
	633,586 - 633,601 anAnimationDesc.theName = ads_in_anim_air
	633,602 - 633,618 anAnimationDesc.theName = ads_out_anim_air
	633,619 - 633,640 anAnimationDesc.theName = ads_in_onehanded_anim
	633,641 - 633,663 anAnimationDesc.theName = ads_out_onehanded_anim
	633,664 - 633,690 anAnimationDesc.theName = ads_in_onehanded_anim_alt1
	633,691 - 633,718 anAnimationDesc.theName = ads_out_onehanded_anim_alt1
	633,719 - 633,745 anAnimationDesc.theName = ads_in_onehanded_anim_alt2
	633,746 - 633,773 anAnimationDesc.theName = ads_out_onehanded_anim_alt2
	633,774 - 633,800 anAnimationDesc.theName = ads_in_onehanded_anim_alt3
	633,801 - 633,828 anAnimationDesc.theName = ads_out_onehanded_anim_alt3
	633,829 - 633,844 anAnimationDesc.theName = run_anim_static
	633,845 - 633,853 anAnimationDesc.theName = run_anim
	633,854 - 633,868 anAnimationDesc.theName = run_anim_layer
	633,869 - 633,885 anAnimationDesc.theName = walk_anim_static
	633,886 - 633,895 anAnimationDesc.theName = walk_anim
	633,896 - 633,909 anAnimationDesc.theName = walk_ads_anim
	633,910 - 633,925 anAnimationDesc.theName = walk_anim_nocam
	633,926 - 633,944 anAnimationDesc.theName = idle_anim_autoplay
	633,945 - 633,967 anAnimationDesc.theName = idle_ads_anim_autoplay
	633,968 - 633,981 anAnimationDesc.theName = idle_anim_air
	633,982 - 633,991 anAnimationDesc.theName = idle_anim
	633,992 - 634,005 anAnimationDesc.theName = idle_ads_anim
	634,006 - 634,024 anAnimationDesc.theName = idle_ads_anim_alt1
	634,025 - 634,043 anAnimationDesc.theName = idle_ads_anim_alt2
	634,044 - 634,062 anAnimationDesc.theName = idle_ads_anim_alt3
	634,063 - 634,082 anAnimationDesc.theName = idle_onehanded_anim
	634,083 - 634,106 anAnimationDesc.theName = idle_onehanded_ads_anim
	634,107 - 634,135 anAnimationDesc.theName = idle_onehanded_ads_anim_alt1
	634,136 - 634,164 anAnimationDesc.theName = idle_onehanded_ads_anim_alt2
	634,165 - 634,193 anAnimationDesc.theName = idle_onehanded_ads_anim_alt3
	634,194 - 634,209 anAnimationDesc.theName = idle_check_anim
	634,210 - 634,229 anAnimationDesc.theName = idle_check_ads_anim
	634,230 - 634,249 anAnimationDesc.theName = idle_check_anim_nod
	634,250 - 634,261 anAnimationDesc.theName = attack_anim
	634,262 - 634,277 anAnimationDesc.theName = attack_ads_anim
	634,278 - 634,298 anAnimationDesc.theName = attack_ads_anim_alt1
	634,299 - 634,319 anAnimationDesc.theName = attack_ads_anim_alt2
	634,320 - 634,340 anAnimationDesc.theName = attack_ads_anim_alt3
	634,341 - 634,358 anAnimationDesc.theName = attack_slide_anim
	634,359 - 634,380 anAnimationDesc.theName = attack_onehanded_anim
	634,381 - 634,406 anAnimationDesc.theName = attack_onehanded_ads_anim
	634,407 - 634,437 anAnimationDesc.theName = attack_onehanded_ads_anim_alt1
	634,438 - 634,468 anAnimationDesc.theName = attack_onehanded_ads_anim_alt2
	634,469 - 634,499 anAnimationDesc.theName = attack_onehanded_ads_anim_alt3
	634,500 - 634,511 anAnimationDesc.theName = @reload_seq
	634,512 - 634,529 anAnimationDesc.theName = reload_late1_anim
	634,530 - 634,547 anAnimationDesc.theName = @reload_empty_seq
	634,548 - 634,571 anAnimationDesc.theName = reload_empty_late1_anim
	634,572 - 634,595 anAnimationDesc.theName = reload_empty_late2_anim
	634,596 - 634,617 anAnimationDesc.theName = @reload_onehanded_seq
	634,618 - 634,645 anAnimationDesc.theName = reload_onehanded_late1_anim
	634,646 - 634,673 anAnimationDesc.theName = @reload_empty_onehanded_seq
	634,674 - 634,707 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	634,708 - 634,741 anAnimationDesc.theName = reload_empty_onehanded_late2_anim
	634,742 - 634,760 anAnimationDesc.theName = @reload_crouch_seq
	634,761 - 634,785 anAnimationDesc.theName = reload_late1_crouch_anim
	634,786 - 634,810 anAnimationDesc.theName = @reload_empty_crouch_seq
	634,811 - 634,841 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	634,842 - 634,872 anAnimationDesc.theName = reload_empty_late2_crouch_anim
	634,873 - 634,901 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	634,902 - 634,936 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim
	634,937 - 634,971 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq
	634,972 - 635,012 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim
	635,013 - 635,053 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim
	635,054 - 635,078 anAnimationDesc.theName = switch_to_onehanded_anim
	635,079 - 635,103 anAnimationDesc.theName = switch_to_twohanded_anim
	635,104 - 635,123 anAnimationDesc.theName = switch_to_jump_anim
	635,124 - 635,143 anAnimationDesc.theName = switch_to_land_anim
	635,144 - 635,170 anAnimationDesc.theName = switch_to_jump_crouch_anim
	635,171 - 635,197 anAnimationDesc.theName = switch_to_land_crouch_anim
	635,198 - 635,221 anAnimationDesc.theName = switch_to_jump_ads_anim
	635,222 - 635,245 anAnimationDesc.theName = switch_to_land_ads_anim
	635,246 - 635,255 anAnimationDesc.theName = iron_anim
	635,256 - 635,269 anAnimationDesc.theName = iron_anim_nod
	635,270 - 635,279 anAnimationDesc.theName = holo_anim
	635,280 - 635,289 anAnimationDesc.theName = hcog_anim
	635,290 - 635,298 anAnimationDesc.theName = aog_anim
	635,299 - 635,313 anAnimationDesc.theName = @drawfirst_seq
	635,314 - 635,335 anAnimationDesc.theName = @drawfirst_crouch_seq
	635,336 - 635,345 anAnimationDesc.theName = @draw_seq
	635,346 - 635,365 anAnimationDesc.theName = @draw_onehanded_seq
	635,366 - 635,382 anAnimationDesc.theName = @draw_crouch_seq
	635,383 - 635,409 anAnimationDesc.theName = @draw_onehanded_crouch_seq
	635,410 - 635,422 anAnimationDesc.theName = @holster_seq
	635,423 - 635,445 anAnimationDesc.theName = @holster_onehanded_seq
	635,446 - 635,456 anAnimationDesc.theName = @raise_seq
	635,457 - 635,477 anAnimationDesc.theName = @raise_onehanded_seq
	635,478 - 635,498 anAnimationDesc.theName = @raise_frommelee_seq
	635,499 - 635,516 anAnimationDesc.theName = @raise_crouch_seq
	635,517 - 635,544 anAnimationDesc.theName = @raise_onehanded_crouch_seq
	635,545 - 635,572 anAnimationDesc.theName = @raise_frommelee_crouch_seq
	635,573 - 635,601 anAnimationDesc.theName = @raise_frommelee_sliding_seq
	635,602 - 635,612 anAnimationDesc.theName = @lower_seq
	635,613 - 635,633 anAnimationDesc.theName = @lower_onehanded_seq
	635,634 - 635,645 anAnimationDesc.theName = @sprint_seq
	635,646 - 635,662 anAnimationDesc.theName = @sprintraise_seq
	635,663 - 635,686 anAnimationDesc.theName = @sprintraise_seq_regrip
	635,687 - 635,707 anAnimationDesc.theName = @sprintraise_seq_air
	635,708 - 635,723 anAnimationDesc.theName = @sprintdraw_seq
	635,724 - 635,742 anAnimationDesc.theName = @sprintholster_seq
	635,743 - 635,764 anAnimationDesc.theName = @sprint_onehanded_seq
	635,765 - 635,791 anAnimationDesc.theName = @sprintraise_onehanded_seq
	635,792 - 635,817 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	635,818 - 635,846 anAnimationDesc.theName = @sprintholster_onehanded_seq
	635,847 - 635,879 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	635,880 - 635,896 anAnimationDesc.theName = optic_anim_layer
	635,897 - 635,917 anAnimationDesc.theName = optic_anim_layer_ads
	635,918 - 635,938 anAnimationDesc.theName = wind_loop_anim_layer
	635,939 - 635,963 anAnimationDesc.theName = wind_loop_ads_anim_layer
	635,964 - 635,967 aSeqDesc.theName = "ref"
	635,968 - 635,976 aSeqDesc.theName = "walk_seq"
	635,977 - 635,991 aSeqDesc.theName = "walk_seq_nocam"
	635,992 - 636,025 aSeqDesc.theName = "attack_onehanded_slide_manual_seq"
	636,026 - 636,056 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK"
	636,057 - 636,079 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	636,080 - 636,087 anActivityModifier.theName = sliding
	636,088 - 636,122 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq"
	636,123 - 636,143 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	636,144 - 636,150 anActivityModifier.theName = crouch
	636,151 - 636,189 aSeqDesc.theName = "attack_onehanded_slide_manual_seq_alt1"
	636,190 - 636,225 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1"
	636,226 - 636,265 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq_alt1"
	636,266 - 636,291 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1"
	636,292 - 636,302 aSeqDesc.theName = "reload_seq"
	636,303 - 636,316 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	636,317 - 636,342 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	636,343 - 636,358 anEvent.theName = AE_CL_PLAYSOUND
	636,359 - 636,372 anEvent.theName = AE_WPN_RUMBLE
	636,373 - 636,388 anEvent.theName = AE_WPN_FILLAMMO
	636,389 - 636,407 anEvent.theName = AE_WPN_READYTOFIRE
	636,408 - 636,424 aSeqDesc.theName = "reload_late1_seq"
	636,425 - 636,444 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1"
	636,445 - 636,461 aSeqDesc.theName = "reload_empty_seq"
	636,462 - 636,480 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	636,481 - 636,506 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	636,507 - 636,529 aSeqDesc.theName = "reload_empty_late1_seq"
	636,530 - 636,554 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	636,555 - 636,577 aSeqDesc.theName = "reload_empty_late2_seq"
	636,578 - 636,602 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2"
	636,603 - 636,623 aSeqDesc.theName = "reload_onehanded_seq"
	636,624 - 636,647 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD"
	636,648 - 636,674 aSeqDesc.theName = "reload_onehanded_late1_seq"
	636,675 - 636,704 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1"
	636,705 - 636,731 aSeqDesc.theName = "reload_empty_onehanded_seq"
	636,732 - 636,760 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY"
	636,761 - 636,793 aSeqDesc.theName = "reload_empty_onehanded_late1_seq"
	636,794 - 636,828 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1"
	636,829 - 636,861 aSeqDesc.theName = "reload_empty_onehanded_late2_seq"
	636,862 - 636,896 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2"
	636,897 - 636,914 aSeqDesc.theName = "reload_crouch_seq"
	636,915 - 636,938 aSeqDesc.theName = "reload_late1_crouch_seq"
	636,939 - 636,962 aSeqDesc.theName = "reload_empty_crouch_seq"
	636,963 - 636,992 aSeqDesc.theName = "reload_empty_late1_crouch_seq"
	636,993 - 637,022 aSeqDesc.theName = "reload_empty_late2_crouch_seq"
	637,023 - 637,050 aSeqDesc.theName = "reload_onehanded_crouch_seq"
	637,051 - 637,084 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq"
	637,085 - 637,118 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq"
	637,119 - 637,158 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq"
	637,159 - 637,198 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq"
	637,199 - 637,212 aSeqDesc.theName = "drawfirst_seq"
	637,213 - 637,229 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST"
	637,230 - 637,250 aSeqDesc.theName = "drawfirst_crouch_seq"
	637,251 - 637,259 aSeqDesc.theName = "draw_seq"
	637,260 - 637,271 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	637,272 - 637,290 aSeqDesc.theName = "draw_onehanded_seq"
	637,291 - 637,312 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	637,313 - 637,328 aSeqDesc.theName = "draw_crouch_seq"
	637,329 - 637,354 aSeqDesc.theName = "draw_onehanded_crouch_seq"
	637,355 - 637,366 aSeqDesc.theName = "holster_seq"
	637,367 - 637,381 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	637,382 - 637,403 aSeqDesc.theName = "holster_onehanded_seq"
	637,404 - 637,428 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	637,429 - 637,438 aSeqDesc.theName = "raise_seq"
	637,439 - 637,451 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	637,452 - 637,471 aSeqDesc.theName = "raise_onehanded_seq"
	637,472 - 637,494 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	637,495 - 637,514 aSeqDesc.theName = "raise_frommelee_seq"
	637,515 - 637,538 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	637,539 - 637,555 aSeqDesc.theName = "raise_crouch_seq"
	637,556 - 637,582 aSeqDesc.theName = "raise_onehanded_crouch_seq"
	637,583 - 637,609 aSeqDesc.theName = "raise_frommelee_crouch_seq"
	637,610 - 637,637 aSeqDesc.theName = "raise_frommelee_sliding_seq"
	637,638 - 637,647 aSeqDesc.theName = "lower_seq"
	637,648 - 637,660 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	637,661 - 637,680 aSeqDesc.theName = "lower_onehanded_seq"
	637,681 - 637,703 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	637,704 - 637,714 aSeqDesc.theName = "sprint_seq"
	637,715 - 637,728 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	637,729 - 637,744 aSeqDesc.theName = "sprintraise_seq"
	637,745 - 637,769 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	637,770 - 637,792 aSeqDesc.theName = "sprintraise_seq_regrip"
	637,793 - 637,812 aSeqDesc.theName = "sprintraise_seq_air"
	637,813 - 637,816 anActivityModifier.theName = air
	637,817 - 637,831 aSeqDesc.theName = "sprintdraw_seq"
	637,832 - 637,853 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	637,854 - 637,871 aSeqDesc.theName = "sprintholster_seq"
	637,872 - 637,898 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	637,899 - 637,919 aSeqDesc.theName = "sprint_onehanded_seq"
	637,920 - 637,943 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	637,944 - 637,969 aSeqDesc.theName = "sprintraise_onehanded_seq"
	637,970 - 638,004 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	638,005 - 638,029 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	638,030 - 638,061 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	638,062 - 638,089 aSeqDesc.theName = "sprintholster_onehanded_seq"
	638,090 - 638,126 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	638,127 - 638,158 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	638,159 - 638,169 aSeqDesc.theName = "ads_in_seq"
	638,170 - 638,183 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	638,184 - 638,201 aSeqDesc.theName = "ads_in_crouch_seq"
	638,202 - 638,216 aSeqDesc.theName = "ads_in_seq_air"
	638,217 - 638,228 aSeqDesc.theName = "ads_out_seq"
	638,229 - 638,243 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	638,244 - 638,262 aSeqDesc.theName = "ads_out_crouch_seq"
	638,263 - 638,278 aSeqDesc.theName = "ads_out_seq_air"
	638,279 - 638,299 aSeqDesc.theName = "ads_in_onehanded_seq"
	638,300 - 638,323 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	638,324 - 638,352 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	638,353 - 638,377 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	638,378 - 638,399 aSeqDesc.theName = "ads_out_onehanded_seq"
	638,400 - 638,424 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	638,425 - 638,454 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	638,455 - 638,462 anActivityModifier.theName = wallrun
	638,463 - 638,492 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	638,493 - 638,502 aSeqDesc.theName = "run_layer"
	638,503 - 638,519 aSeqDesc.theName = "run_layer_reload"
	638,520 - 638,531 aSeqDesc.theName = "optic_layer"
	638,532 - 638,547 aSeqDesc.theName = "wind_loop_layer"
	638,548 - 638,567 aSeqDesc.theName = "wind_loop_ads_layer"
	638,568 - 638,585 aSeqDesc.theName = "idle_seq_autoplay"
	638,586 - 638,594 aSeqDesc.theName = "idle_seq"
	638,595 - 638,606 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	638,607 - 638,619 aSeqDesc.theName = "idle_seq_air"
	638,620 - 638,639 aSeqDesc.theName = "idle_seq_crouch_air"
	638,640 - 638,655 aSeqDesc.theName = "idle_seq_crouch"
	638,656 - 638,674 aSeqDesc.theName = "idle_onehanded_seq"
	638,675 - 638,696 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	638,697 - 638,719 aSeqDesc.theName = "idle_onehanded_seq_air"
	638,720 - 638,730 aSeqDesc.theName = "attack_seq"
	638,731 - 638,748 aSeqDesc.theName = "attack_seq_regrip"
	638,749 - 638,769 aSeqDesc.theName = "attack_onehanded_seq"
	638,770 - 638,796 aSeqDesc.theName = "attack_onehanded_slide_seq"
	638,797 - 638,811 aSeqDesc.theName = "idle_check_seq"
	638,812 - 638,826 aSeqDesc.theActivityName = "ACT_TRANSITION"
	638,827 - 638,842 aSeqDesc.theName = "crouch2idle_seq"
	638,843 - 638,849 aSeqDesc.theName = "regrip"
	638,850 - 638,859 aSeqDesc.theName = "regrip_02"
	638,860 - 638,879 aSeqDesc.theName = "switch_to_jump_iron"
	638,880 - 638,899 aSeqDesc.theName = "switch_to_land_iron"
	638,900 - 638,921 aSeqDesc.theName = "idle_check_crouch_seq"
	638,922 - 638,948 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	638,949 - 638,975 aSeqDesc.theName = "switch_to_land_iron_crouch"
	638,976 - 638,995 aSeqDesc.theName = "switch_to_onehanded"
	638,996 - 639,015 aSeqDesc.theName = "switch_to_twohanded"
	639,016 - 639,040 aSeqDesc.theName = "switch_to_onehanded_jump"
	639,041 - 639,065 aSeqDesc.theName = "switch_to_onehanded_land"
	639,066 - 639,075 aLocalNodeName = twohanded
	639,076 - 639,085 aLocalNodeName = onehanded
	639,086 - 639,090 aLocalNodeName = fire
	639,091 - 639,095 aLocalNodeName = jump
	639,096 - 639,107 aLocalNodeName = land_crouch
	639,108 - 639,112 aLocalNodeName = land
	639,113 - 639,124 aLocalNodeName = jump_crouch
	639,125 - 639,131 aBodyPart.theName = "vinson"
	639,132 - 639,142 aBodyPart.theName = "sight_hcog"
	639,143 - 639,153 aBodyPart.theName = "sight_acgs"
	639,154 - 639,163 aBodyPart.theName = "sight_cro"
	639,164 - 639,177 aBodyPart.theName = "sight_rear_on"
	639,178 - 639,207 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	639,208 - 639,242 aTexture.thePathFileName = "models\weapons\vinson\vinson_rifle"
	639,243 - 639,284 aTexture.thePathFileName = "models\weapons\vinson\vinson_rifle_skin31"
	639,285 - 639,328 aTexture.thePathFileName = "models\weapons\vinson\vinson_rifle_prime_01"
	639,329 - 639,372 aTexture.thePathFileName = "models\weapons\vinson\vinson_rifle_prime_02"
	639,373 - 639,416 aTexture.thePathFileName = "models\weapons\vinson\vinson_rifle_prime_03"
	639,417 - 639,460 aTexture.thePathFileName = "models\weapons\vinson\vinson_rifle_prime_04"
	639,461 - 639,504 aTexture.thePathFileName = "models\weapons\vinson\vinson_rifle_prime_05"
	639,505 - 639,548 aTexture.thePathFileName = "models\weapons\vinson\vinson_rifle_prime_06"
	639,549 - 639,592 aTexture.thePathFileName = "models\weapons\vinson\vinson_rifle_prime_07"
	639,593 - 639,634 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic"
	639,635 - 639,672 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	639,673 - 639,721 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	639,722 - 639,765 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	639,766 - 639,806 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	639,807 - 2,733,512 [ERROR] Unread bytes (non-zero) [ 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 F3 C2 E6 E3 ... ]
	2,733,513 - 2,733,513 END OF FILE + 1 (File size)
========================
